Oldschool RPG
Tuesday, October 13, 2015
Tiled - Terrain and Automapping
I finally figured out how to use the
Terrain
and
AutoMapping
features of
Tiled
with RPG Maker style spritesheets. I'm using the
High Fantasy Bundle
, which has a lot of awesome sprites, but was tough to get to play nicely with Tiled.
Examples:
Battle Tile Highlighting and Projectiles
Tiles in the Battle are now highlighted, depending on pending action:
Dev Stream of Projectiles shooting across the screen (arrows, spells, etc):
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