Showing posts with label tiled. Show all posts
Showing posts with label tiled. Show all posts

Friday, July 24, 2015

Wiring Tilemaps

Here are some highlights from last night's stream, where I made some new tile maps, then wired them up in Unity to the World Maps, and some dialog scripts:

 Creating Tile Maps in Tiled:

 Wiring up in Unity, and testing: