Tuesday, March 17, 2015

GameDev Session - Pre-Alpha bug fixes



Here's a recording of the gamedev session from last night.

Things covered:
-Mousewheel zooming
-Variable timestep of player / enemy actions
-Fixes to multi-scene transitions with DontDestroyOnLoad / OnLevelWasLoaded
-Passive / Active Effects are now working for stats (Attack Ring, Haste, Slow)
-Some other minor bug fixes.

-New build of Pre-Alpha soon!

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