Friday, August 21, 2015

Character system and RPG Design - Brainstorming

Last night I also did some open ended brainstorming about character systems, progression, talent trees and rpg design in general. Here's the recording:

Building a Store - Part III

Here's the demo of the completed store -

Tuesday, August 18, 2015

Battles and Dialog Test wired up, and Building a Store

A big milestone was reached over the last two weeks. Wiring up the Battle Game with the DialogTest Unity projects. These are both merged together, share data structures, and live in the UnityRPG solution.

Here's a short demo walking through the current game on the dev branch:



I also started working on a store. Last night I was able to build most of the backend, and a rough UI. I'm still wiring up the UI to buy and sell, but should have that done shortly, and will stream the progress.



Thursday, August 6, 2015

Quest System Demo

Quick overview of the quest system in the RPG. Flags can be set in dialog, battles, or info-popups on screen.