Saturday, September 19, 2015

Friday Night Gamedev Progress Report

Recorded yesterday - an update on the sprites, and showing off some of the new menus. Saving is also now functional!

Gamedev Timelapse!

I put together a timelapse of some gamedev from the other night. Turned out to be sort of fun to watch code and asset fine-tuning happen at 4x speed! Plus chiptunes!

May do this for some other long and boring coding streams in the future.

Closer to Alpha

I'm still here, hacking away. Here's my update on the current progress towards alpha, along with a demo of the latest build: